The fusion of real and digital worlds has finally reached the arena of live communication. A hot new trend for crowd gaming and audience participation is giving groups of people a slice of the
action through their body movements, sounds and mobile devices. Spectators thus morph into wireless, mobile joysticks, controlling games and other applications on big displays such as cinema
screens and video walls.
The result is: highly emotive, ‘moving’ experiences and multi-sensory crowd events with potential applications in the entertainment, edutainment and
advertainment sectors.